<aside> ✨ I’m an all-around creative professional with experience in 2D art, game design, and music composition. I love bringing together all aspects of my creative background to create experiences and tell stories.

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contact info + links

📧 [email protected]

🖇️ KH | linktree

illustration portfolio

resume


Before the Fall (2022)

<aside> ⭐ Before the Fall is a sci-fi adventure game made with a small team in two weeks for Code Coven’s Intro to Game Making in Unreal Engine. My contributions to this project were game and level design. I worked along with Jay Justice (Writer, Narrative Design, UI/UX, VO, Audio, Subtitles, Cinematics) and Camilla Prieto (Environment Artist, Character Animator)

This project is still in development, so for now enjoy this short trailer!

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https://www.youtube.com/watch?v=tNVP38J5KcU

Fireglow (2022)

<aside> ⭐

Fireglow is a cozy exploration-based game made in two weeks for Code Coven’s Intro to Game Making in Unreal Engine. You can check out a quick demo or play the game.

This is the first game that I designed and programmed in Unreal Engine. I also created 2D and 3D assets in Photoshop and Blender and recorded and edited background music and effects in Ableton Live.

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Screenshot (3).png

2D Sprites + UI Art

2D Assets.png

Buttons.png

Screenshot (2).png

3D Assets

Forest friend

Forest friend

Audio

BGM - Campfire Collector

BGM - Campfire Collector

SFX - Special pickup

SFX - Special pickup

SFX - Deny

SFX - Deny


Bake (2021)

<aside> ⭐ Bake is a short project documenting my design process in creating the user interface for a hypothetical baking simulator-type game. To keep the scope of the project reasonable I've focused on making the interface suitable for Nintendo Switch, in the future I'd like to expand it to mobile and desktop.

Research

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Mockups

Main Menu

Bake_-_Main_Screen (6).png

Inventory

Untitled_Artwork.png

HUD

Bake_-_Overlay.png